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Old Jan 17, 2007, 08:45 PM // 20:45   #21
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I'd Be Able To Use Gash And Sever Artery With My Drunken/desperation Blow Warrior Sw0t
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Old Jan 17, 2007, 08:45 PM // 20:45   #22
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10 skill slots... whats the point when you add mending on it that you instantly become a noob! lol
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Old Jan 17, 2007, 08:46 PM // 20:46   #23
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Quote:
Originally Posted by You just got tomahawked
wow this sounds alot like WoW.
For the record...in WoW, you have unlimited possible skill slots: you fight almost all abilites your class can use. Not citing that as an advantage over Guild Wars: They are different systems.

Quote:
Originally Posted by |pyro|
it says in GW manual book that chars can carry 8 skills coz skills reperenz magical rings around 4 fingerst on each hand. The thumb cnt support a spell.
Obvious ret-con. It makes no sense. It's based of of MtG's seven cards in a hand...I don't think there's any justification for that anyways.

Also a general note to the so-called "comedians": You aren't funny.

Last edited by Zinger314; Jan 17, 2007 at 08:50 PM // 20:50..
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Old Jan 17, 2007, 08:47 PM // 20:47   #24
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Why stop at 10 slots?

Let's make the slots unlimited, and allow for player created mods and complex macros, also, while we are at it: let's petition ANet to release an expansion; we can call it, "The Burning Crusades".

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Old Jan 17, 2007, 08:51 PM // 20:51   #25
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Quote:
Originally Posted by Grasping Darkness
I would run a sb 55 and still have space for the ability to arcane conundrum, interrupt and degen you to death for using the word rape in a jovial manner.
1. It wasn't jovial.
2. [wiki]Signet of Disenchantment[/wiki] [Set Swap] [wiki]Shatter Enchantment[/wiki]
3. Rock, Paper, Scissors.
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Old Jan 17, 2007, 08:53 PM // 20:53   #26
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2 elites?
Imagine a monk with Spell Breaker follow by Obsidian Flesh.
I guess not :P
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Old Jan 17, 2007, 08:54 PM // 20:54   #27
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It'll throw the whole game mechanics out of whack. The amount of time that went into balancing these skills constantly, will increase exponentially with every skill slot added. Delaying even more need-to-fix bugs in the future.
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Old Jan 17, 2007, 08:54 PM // 20:54   #28
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Why would you want to have 10? I have enough problems deciding on 8 skills to bring. Too many decisions for me, by the time I selected 10 skills, it would be time to log off. (humor)

Seriously, this will never happen. While ANet has fudged the published lore before, enlarging the skill bar would change the entire game and enrage a large part of the player community.
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Old Jan 17, 2007, 08:56 PM // 20:56   #29
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Quote:
Originally Posted by Faer
1. It wasn't jovial.
2. [wiki]Signet of Disenchantment[/wiki] [Set Swap] [wiki]Shatter Enchantment[/wiki]
3. Rock, Paper, Scissors.
See! The ideas are already pouring in...

We have a Hundred Blades IW (I personally liked this one)
We have a shutdown/55 monk (GG nightmares)
We have a condition spamming warrior

This is getting good!
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Old Jan 17, 2007, 08:56 PM // 20:56   #30
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Mesmers would rock. Signet of Illusions + some other elite would be insane!
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Old Jan 17, 2007, 08:58 PM // 20:58   #31
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Quote:
Originally Posted by Jadite Knight
See! The ideas are already pouring in...

We have a Hundred Blades IW (I personally liked this one)
We have a shutdown/55 monk (GG nightmares)
We have a condition spamming warrior

This is getting good!
Why can't we just have a button that'll kill everything in one hit?
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Old Jan 17, 2007, 08:59 PM // 20:59   #32
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Let's go the opposite, and have a "One hand tied behind my back" weekend!

Meaning... only 4 skill slots available!
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Old Jan 17, 2007, 09:03 PM // 21:03   #33
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Quote:
Originally Posted by Faer
1. It wasn't jovial.
2. [wiki]Signet of Disenchantment[/wiki] [Set Swap] [wiki]Shatter Enchantment[/wiki]
3. Rock, Paper, Scissors.
[wiki]Shadow Form[/wiki]


maybe not jovial but you are

http://wordnet.princeton.edu/perl/webwn?s=ignorant
and
http://wordnet.princeton.edu/perl/webwn?s=immature

plz tell me this guy isnt a mod ...and plz..uninstall

Last edited by Grasping Darkness; Jan 17, 2007 at 09:06 PM // 21:06..
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Old Jan 17, 2007, 09:06 PM // 21:06   #34
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hmm

Monk Martyr + Melandru's resilence = super health regen + energy regen wee

Word of healing + mantra of recall

heck even Avatar of melandru + martyr o.O
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Old Jan 17, 2007, 09:09 PM // 21:09   #35
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Now that is a HELL of an idea! GG RC Prot monks
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Old Jan 17, 2007, 09:10 PM // 21:10   #36
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Quote:
Originally Posted by Elena
hmm

Monk Martyr + Melandru's resilence = super health regen + energy regen wee

Word of healing + mantra of recall

heck even Avatar of melandru + martyr o.O
Now that is a HELL of an idea! GG RC Prot monks
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Old Jan 17, 2007, 09:11 PM // 21:11   #37
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Quote:
Originally Posted by Grasping Darkness
[wiki]Shadow Form[/wiki]
I can use a secondary profession too!

[skill]Chilblains[/skill]

Throwing insults when none have been directed at you isn't a very good show of maturity, by the way.

Quote:
Originally Posted by Grasping Darkness
plz..uninstall
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Old Jan 17, 2007, 09:13 PM // 21:13   #38
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Quote:
Originally Posted by Grasping Darkness
[wiki]Shadow Form[/wiki]


maybe not jovial but you are

http://wordnet.princeton.edu/perl/webwn?s=ignorant
and
http://wordnet.princeton.edu/perl/webwn?s=immature

plz tell me this guy isnt a mod ...and plz..uninstall
whoa, calm down, this is already going to be a heated discussion, no need to flame for no reason at all. besides, you just proved his point.

you played 55. he played mesmer. you played SF.

rock, paper, scissors...
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Old Jan 17, 2007, 09:13 PM // 21:13   #39
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Quote:
Originally Posted by Chewbacca Defense
Mesmers would rock. Signet of Illusions + some other elite would be insane!
That was what I was thinking as well. Max out illusion, then drop your second elite slot into something really out there, like obsidian flesh? Searing Flames with 16 illusion, 12 fast cast, and signet of illusions handy?

Glyph of Renewal would pair nicely with some other elite spells with long recharges, as would Echo. Echo-sandstorm might just be nasty enough to run as a FoTM...

And 10 slots? Assassins could run full attack chains and still have room for some defensive stuff. Shadow Form/Obsidian Flesh assassins, hooray!

OK, that last one really DID scare me. Shadow Form assassins are already pretty nice, without giving them another elite and another non-elite slot to play with...
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Old Jan 17, 2007, 09:15 PM // 21:15   #40
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You know, while the game has had an 8-skill bar for a while now, elites came late in development. The primary purpose of elites was to cut down on abusive skill combos that Anet couldn't find any other way around without nerfing said skills to complete uselessness outside the combo. The entire purpose of elites is that you can't combine them together!

Going to a 10-skill bar has much, much less of a dramatic impact on balance issues than 2 elites on even an 8-skill bar.
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